The project was started in December 2001, and was written in Delphi. ScmDraft is the first third-party map editor for StarCraft 1. However, with the announcement of StarCraft: Remastered, Suicidal Insanity has officially resumed working on SCMDraft, so there will be a new version in the foreseeable future with improved UI, the ability to show terrain flag overlays (for things like terrain level, walkability, vision blocking properties etc.) and possibly some kind of pathfinding prediction or simulation. As a result, map makers tend to use CHKDraft to debug terrain levels while testing. One of the few things ScmDraft 2 cannot do is display terrain levels. It is widely considered to be the most feature-rich map editor for StarCraft, and it is a primary tool for creating maps for competitive StarCraft tournaments. ScmDraft 2 is an advanced third-party map editor for StarCraft: Brood War.
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